Logic 30 levels
Sokoban
Push every box onto a target. You can push one box at a time, but you cannot pull.
Getting your game ready…
YOUR ROUND
SEE THE RULE IN ACTION
Push from behind the crate
This four-square excerpt shows you (●), a crate (×), and an empty target (◎). Move right to push the crate onto the target.
This is a separate example. Trying it does not change your game or saved progress.
Why is a corner dangerous?
A crate pushed into a corner with no target cannot be pulled back out. Before pushing, check both where the crate will land and whether you can still stand behind it for the next push. Use Undo to recover from a trap.
What makes one solution better than another?
Your best for each level favors fewer pushes. If two completed runs use the same number of pushes, fewer moves wins. Walking around a crate adds moves but no pushes, so a longer walking route can still lead to a better result.
Can I leave a level and return to it?
Refreshing restores your current level and board when browser storage is available. Choosing another level starts that level from its beginning; switching back does not restore the unfinished board you left. Completed-level records are kept.